宠物功能开启及设置:M2-》选项-》宠物设置 
 
宠物抓取的2个方式: 
 
抓宠物技能: 
 
90,宠物捕捉,2,70,5,50,60,2,20,20,0,18,50,21,100,24,200,26,400,28,800,30,1600,33,3200,36,6400,39,12800,42,25600,46,51200,50,102400,55,204800,60,409600,66,819200,60,,3,, 
技能 
 
抓宠物道具 
1255,捕捉网,94,3,1,16,3,0,1195,10000,2,5,0,0,0,0,0,0,0,0,0,0,0,0,251,,,,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 
 
完善已知宠物的缺陷! 
宠物蛋相关(StdMode: 91{系统通用宠物蛋,用于宠物捕捉}, 92{自定义宠物蛋,用于怪物掉落或其他地方}): 
 
【★★★★必加,名字不要变★★★★★】 
941,宠物蛋,91,0,,,,,3710,,,,,,,,,,,,,,,,255,0,0,0,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 
 
[可以自行添加] 
942,白野猪,92,0,,,,,3710,,,,,,,,,,,,,,,,255,0,0,0,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 
------------------------------------------------------------------------------------------------------ --------------------------------------------------------------- 
943,准确敏捷技能,93,0,1,17,1000,1,1964,0,22,95,0,0,0,0,0,0,0,0,0,0,0,0,251,,,,,0,0,0,0,0,1,2,3,4,5,6,7,8,9,0,0,0,0,0,0,0,0,0,0,0,0,0 
 
宠物技能物品(stdmode:93),以下字段用于加成主人属性: 
 
AC:准确 
AC2: 敏捷 
MAC:幸运 
MAC2:攻击速度 
DC:中毒恢复 
DC2:毒物躲避 
MC:魔法恢复 
MC2:魔法躲避 
SC:体力恢复 
SC2: 
DuraMax:负重(穿戴) 
Overlap:负重(背包) 
Element,Element1....Element20:元素属性 
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触发: 
 
召唤宠物: 
[@GamePetRecall] 
#ACT 
SendMsg 5 召唤宠物 <$GamePetName> 
收回宠物 / 宠物死亡 
 
[@GamePetRetake] 
#ACT 
SendMsg 5 收回宠物 <$GamePetName> 
 
[@GamePetLevelUp] 
#ACT 
SendMsg 5 你的宠物 <$GamePetName> 升级了 
 
宠物等级变量 
<$GamePetLevel> 
 
宠物数量变量 
<$GamePetCount> 
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NPC命令: 
1、给予宠物蛋 
GiveGamePet  怪物名 
 
2、清除当前召唤的宠物技能 
ClearGamePetMagic 敏捷技能 
 
3、给予宠物经验 
GamePetChangeExp 操作符(+,-,=)  值 
 
4.设置宠物攻击力倍数 
SetGamePetAttackHumPowerRate 攻击人物威力倍率(0不攻击人物,当前值除以100为实际倍数) 
 
5.检测宠物是否召唤 
CheckCallGamePet 
 
6.检测宠物等级 
CheckGamePetLevel 操作符(>/=/<) 等级 
 
6.调整宠物等级 
ChangeGamePetLevel 操作符(+/-/=) 数值 
 
7.召唤宠物: 
RecallGamePet 宠物名(当为空时,表示召唤最后一次召唤的宝宝) 
 
8.调整宠物蛋属性 
ChangeGamePetEggAbil 物品位置(-1或boxitem0-boxitem7)  属性类型(参考下面) 操作符(+-=)  值 
 
属性类型: 
1: 等级 
2: HP 
3: MP 
4: EXP 
 
9.获取宠物蛋属性: 
GetGamePetEggAbil 物品位置(-1或boxitem0-boxitem7)  属性类型 变量名 
 
属性类型: 
1: 等级 
2: HP 
3: MP 
4: EXP 
5: MaxHP 
6: MaxMP 
7: MaxEXP 
8: 防御下限 
9: 防御上限 
10: 魔防下限 
11: 魔防上限 
12: 攻击下限 
13: 攻击上限 
14: 魔法下限 
15: 魔法上限 
16: 道术下限 
17: 道术上限 
 
10.打开宠物界面命令 
OpenGamePetDlg 
 
11.打开宠物背包(坐标X、Y均为0时,表示不设置坐标) 
OpenGamePetBag 坐标X 坐标Y 
 
#if 
CheckCallGamePet 
#act 
SENDMSG 6 你的宠物等级是:<$GamePetLevel> 
ChangeGamePetLevel + 10 
SENDMSG 6 调整后的宠物等级是:<$GamePetLevel> 
#elseact 
RecallGamePet 
OpenGamePetBag 10 10 |